Witch Doctor 2 & 3 | Review


Published on Feb 12, 2018


Vincent Morrow is back! In fact, by last December, the stories that have as protagonist the doctor of the occult series, the Witch Doctor has become a fixed appointment monthly in newsstands and comics throughout Italy thanks to Saldapress.

After a debut that is wide-ranging, in which the creators of the series Brandon Seifer and Lukas Ketner have made an overview on the apocalyptic scenario the protagonist of the story (i.e. Oregon), in the numbers 2 and 3 of the Witch Doctor, the range tightens.

In the second issue of the series, Morrow and his assistants (paramedic Eric Gast, and the patient/helper, Penny Dreadful) will clash with the Ittioantropi: monsters of the sea that in the past they lived in symbiosis with the Archeonti (entity monstrous superior to the gods), which is now limited to worship as they infect the men.

Dr. Morrow and his assistants will travel at the aquarium of Arkham to prevent the proliferation of Ittioantropi.

The third number of the Witch Doctor tells the story of two cases “small”. Morrow inside his base of operations, or the psychiatric hospital, Goes to Arkham, he will have to “cure” the two patients: the first was infected by a parasitoid vampire, while the second has a lung mummified, belonging to a deity from Ancient Egypt.

The cloth on which it moves, the Witch Doctor puts you at the center a character that is a cross between Sherlock Holmes and Dr. House, with a dose d’ of irony and brilliance that recall also Dirk Gently. The idea created from the minds of Brandon Seifer and Lukas Ketner, which they conceived of the spirits not only as metaphysical entities, but as real parasites, is intriguing, and pay both at the level of the realisation of visual or conceptual.

The second number, in which dr. Morrow will the monsters of the sea Ittioantropi, has a clear call Gained, which is referenced in the afterword that even the two creators of the series. The Ittioantropi, in fact, recall “the People of The Deep”, the hybrids, half amphibian, and half human, appeared for the first time in the story, Lovecraft's 1931 entitled The Mask of Innsmouth.

These are creatures resumed later by other authors, even in the comics. Just to make some title are the protagonists of The Neonomicon by Alan Moore, the story that draws in everything and for everything H. P. Lovecraft.

In the third issue of Witch Doctor, instead, is curious to see two stories developed entirely within the laboratory of dr. Morrow. Protagonists, as always, are the monstrous creatures that have infected the fees for human guests. But in the course of the pages we will see in-depth the facets of the character of the Morrow: a brilliant and ironic on one side, angry and frustrated by the other.

Pencils by Lukas Ketner continue to show a stretch in the rough, and the colors of Sunny Gho are characterized by a chromium-primarily dark, characteristics that in some moments depotenziano, while, in others, exalt the screenplay by Brandon Seifer.

The main merit of Ketner is certainly to be able to better represent the monsters that dr. Morrow will meet in these two stapled, starting from the Ittioantropi (the same Ketner says he wanted to draw in a manner very similar to The Monster from the Black Lagoon).

So, in closing, in these two issues of Witch Doctor players you approach for the first time on monsters and characters that you will encounter in the future certainly over the course of the series (the Ittioantropi), and with two stories-intermediate (the third number) that are fun and deepen better the character of the Morrow.

The series the Witch Doctor continues to intrigue, and to be among the most interesting monthly meetings of Saldapress.


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