This will also allow to achieve more simply the visual equality between console and pc titles, since both can count on (almost) the same tools. Among those mentioned by amd we find the contrast adaptive sharpening, variable shading and Ray-traced shadow denoiser, while there are no specific mentions the function super resolution. Games designed for xbox series x and series s will soon count on new options to choose from to amaze players with their advanced graphic effects: amd and microsoft have announced the arrival of some fideltyfx effects within the latest version of the gdk (game development kit) of xbox series x and s .

Moreover this is exactly what happened with the implementation of fidelityfx side pc, since the function has been made available on over 40 titles already on the market for a long time. In any case one thing is certain: as we told you, the next gen has not yet begun.